Summary

International Symposium on Nonlinear Theory and its Applications

2010

Session Number:A3L-B

Session:

Number:A3L-B4

Standard C++ Compiling to GPU with Lambda Functions

Adam Rak,  Gergely Feldhoffer,  Gergely Balazs Soos,  Gyorgy Cserey,  

pp.161-164

Publication Date:2010/9/5

Online ISSN:2188-5079

DOI:10.34385/proc.44.A3L-B4

PDF download (444.6KB)

Summary:
In this paper, a new method of a compiler application to GPU is introduced. In this method, a hybrid executable is generated from the C++ lambda function based code. Our compiler plugin creates GPU accelerated subroutines from code using our library. A C++ runtime library is designed embedding the generated GPU code into the original project.