Human Communication Group-Multimedia and Virtual Environment(Date:2004/10/21)

Presentation
表紙

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[Date]2004/10/21
[Paper #]
目次

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[Date]2004/10/21
[Paper #]
Avatar generation for Real-time Human Proxy

Daisuke HAYAMA,  Hisato YOSHIMATSU,  Hiromasa YOSHIMOTO,  Daisaku ARITA,  Rin-ichiro TANIGUCHI,  

[Date]2004/10/21
[Paper #]MVE2004-31
Human Motion Simulation by Modeling Elastic Skeletal-Muscle

Hiroshi INABA,  Tsuyoshi TAKI,  Shin-ya MIYAZAKI,  Jun-ichi HASEGAWA,  Jun-ichiro TORIWAKI,  

[Date]2004/10/21
[Paper #]MVE2004-32
Composite Action Generation of CG Actor for Dialogue System

Atsushi NAKANO,  Junichi HOSHINO,  

[Date]2004/10/21
[Paper #]MVE2004-33
Visualization of Seismic-center Distribution for Earthquake Data Analysis

Mami KAITO,  Emi WATANABE,  Takatosi NAKA,  Masashi YAMADA,  Mamoru ENDO,  Shinya MIYAZAKI,  Junichi HASEGAWA,  

[Date]2004/10/21
[Paper #]MVE2004-34
A Practical Use of the OG Library for CG Literacy Education

Emi Watanabe,  Mami Kaito,  Shinya MIYAZAKI,  Masashi Yamada,  Mamoru Endo,  Junichi HASEGAWA,  Takami Yasuda,  Shigeki Yokoi,  

[Date]2004/10/21
[Paper #]MVE2004-35
A Real-feel Bobsleigh Simulator Based on Motion and Surround Screen

Masatoshi OGINO,  Tsuyoshi TAKI,  Akio KITAJIMA,  Yoshimasa OGURA,  Shinya MIYAZAKI,  Junichi HASEGAWA,  

[Date]2004/10/21
[Paper #]MVE2004-36
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[Date]2004/10/21
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[Date]2004/10/21
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