Information and Systems-Neurocomputing(Date:2004/03/12)

Presentation
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[Date]2004/3/12
[Paper #]
目次

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[Date]2004/3/12
[Paper #]
Modeling of problem solving processes by combination of multiple functional areas in brain

Akitoshi OGAWA,  Takashi OMORI,  

[Date]2004/3/12
[Paper #]NC2003-194
Model-based state space segmentation for finding suitable procedure in game task

Yu OHIGASHI,  Yugo NAGATA,  Satoru ISHIKAWA,  Takashi OMORI,  Koji MORIKAWA,  

[Date]2004/3/12
[Paper #]NC2003-195
Acceleration of game learning with reward propagation in segmented state space

Yugo NAGATA,  Yu OHIGASHI,  Satoru ISHIKAWA,  Takashi OMORI,  Koji MORIKAWA,  

[Date]2004/3/12
[Paper #]NC2003-196
Rule extraction from multi-dimensional data by quick variable selection

Ryuji OSHIMA,  Koichiro YAMAUCHI,  Takashi OMORI,  

[Date]2004/3/12
[Paper #]NC2003-197
A Feasibility Study of Cognitive Computation Model for Driver's Process Estimation from Driving Behavior

Kentaro Mizutani,  Genki Saito,  Takashi Omori,  Akitoshi Ogawa,  

[Date]2004/3/12
[Paper #]NC2003-198
Analysis of generalization patterns by categorization strategies

Tasuku SUENAGA,  Hideaki ITOH,  Kiyohiko NAKAMURA,  

[Date]2004/3/12
[Paper #]NC2003-199
Analysis of Concept Formation Mechanism Based on Informativeness

Shigemi SAWA,  Hideaki ITOH,  Kiyohiko NAKAMURA,  

[Date]2004/3/12
[Paper #]NC2003-200
A State-Space Construction for Reinforcement Learning Using Fuzzy-ART Neural Network

Takeshi KAMIO,  Satomi SOGA,  Kunihiko MITSUBORI,  

[Date]2004/3/12
[Paper #]NC2003-201
An Analysis of Reinforcement Learning Using Typical Sequences

Kazunori IWATA,  Kazushi IKEDA,  Hideaki SAKAI,  

[Date]2004/3/12
[Paper #]NC2003-202
Discretization of analog communication signals by noise addition in reinforcement learning of communication

Katsunari SHIBATA,  

[Date]2004/3/12
[Paper #]NC2003-203
A Statistical Identification Method for Environmental Models of Mobile Robots

Katsuyoshi KANEMOTO,  Junichiro YOSHIMOTO,  Shin ISHII,  

[Date]2004/3/12
[Paper #]NC2003-204
A belief-state reinforcement learning scheme for a multi-agent card game

Hajime FUJITA,  Shin ISHII,  

[Date]2004/3/12
[Paper #]NC2003-205
Reinforcement learning based on a policy gradient method for biped locomotion

Takeshi MORI,  Yutaka NAKAMURA,  Shin ISHII,  

[Date]2004/3/12
[Paper #]NC2003-206
Efficiency Improvement of Reinforcement Learning by Sensory Information

Keiji KAMEI,  Masumi ISHIKAWA,  

[Date]2004/3/12
[Paper #]NC2003-207
Computational Model for Working Memory Controled by Reward System

Ryo SASAKI,  Shogo MIYAKE,  Shunji SATOH,  

[Date]2004/3/12
[Paper #]NC2003-208
A model of long-term memory based on cholinergic control

Hideaki SHISHIDO,  Shogo MIYAKE,  Shunji SATOH,  

[Date]2004/3/12
[Paper #]NC2003-209
Cortical representation learning regulated by acetylcholine

Junichiro HIRAYAMA,  Junichiro YOSHIMOTO,  Shin ISHII,  

[Date]2004/3/12
[Paper #]NC2003-210
Strategies of arm reflex control for hitting

Junichi MORITA,  Toshitaka KIMURA,  Naoki SAIJO,  Hiroaki GOMI,  

[Date]2004/3/12
[Paper #]NC2003-211
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