Presentation 2014-12-11
Analysis of direction perception in the sound interface of the electronic game for visually impaired people
Atsushi Kondo, Shun-ichi Yonemura,
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Abstract(in English) The growth of the internet has made games enable to be played easily, but visually impaired people could not play much of those. On the other hand, there are games for the blind that have voice reading. But it is difficult for "action games" -which have real-time property- to be made enable to be played by voice reading. In this study, it is aimed for establishment of sound user interface for visually impaired people by notification sound to play action games.
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Keyword(in English) visual impairment / barrier-free game / sound interface / auditory signal / acoustic characteristic / action game
Paper # WIT2014-56
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Committee WIT
Conference Date 2014/12/4(1days)
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Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Analysis of direction perception in the sound interface of the electronic game for visually impaired people
Sub Title (in English)
Keyword(1) visual impairment
Keyword(2) barrier-free game
Keyword(3) sound interface
Keyword(4) auditory signal
Keyword(5) acoustic characteristic
Keyword(6) action game
1st Author's Name Atsushi Kondo
1st Author's Affiliation Shibaura Institute of Technology()
2nd Author's Name Shun-ichi Yonemura
2nd Author's Affiliation Shibaura Institute of Technology
Date 2014-12-11
Paper # WIT2014-56
Volume (vol) vol.114
Number (no) 357
Page pp.pp.-
#Pages 5
Date of Issue