Presentation 2014-06-14
A Perspective of Self-Learning on the Basis of Framework of Computer Game
Toyohide Watanabe,
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Abstract(in English) In this paper, we look upon the self-learning as the learning style in which learners should perform on the basis of their own wills, and address a learning environment to support the self-learning. We list up three factors for self-learning: 1)pleasant learning, 2)continuous learning, 3)helpful learning. These factors are mutually related and characterize the effects in self-learning clearly. In particular, we focus on the pleasant learning as the important factor which encourages learners to participate to learning initially and then be in the learning continuously. Also, we discuss our subject about self-learning under the scheme derived analytically from computer-game.
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Keyword(in English) Knowledge transfer / contents / operations / authoring-texts / learning process / learner model / learning strategy
Paper # ET2014-13
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Committee ET
Conference Date 2014/6/7(1days)
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Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) A Perspective of Self-Learning on the Basis of Framework of Computer Game
Sub Title (in English)
Keyword(1) Knowledge transfer
Keyword(2) contents
Keyword(3) operations
Keyword(4) authoring-texts
Keyword(5) learning process
Keyword(6) learner model
Keyword(7) learning strategy
1st Author's Name Toyohide Watanabe
1st Author's Affiliation Nagoya Industrial Science Research Institute()
Date 2014-06-14
Paper # ET2014-13
Volume (vol) vol.114
Number (no) 82
Page pp.pp.-
#Pages 6
Date of Issue