Presentation 2014-05-30
How signals are used in a partially conflicting condition
Keita OUMAWATARI, Akira ITO, Kazunori TERARA,
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Abstract(in English) We investigate how humans communicate in a partially conflicting cooperative game. The players can use only monotonic sound signals whose meanings are not defined beforehand. Some player sent false sound signals for self-interest, and "deceiving behavior" which may cause a misunderstanding, were observed. Most player failed to share some of the signals. Next, we conducted the experiment under the condition that the signals are automatically exchanged at regular intervals. The average score is lower than the average score where sound signals can be exchanged freely. This result suggests that regardless of the deceptive behavior, voluntary exchanges of sound signals are effective in establishing cooperative behaviors.
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Keyword(in English) cooperative task / false signal / deception
Paper # HCS2014-24,HIP2014-24
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Committee HCS
Conference Date 2014/5/22(1days)
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Registration To Human Communication Science (HCS)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) How signals are used in a partially conflicting condition
Sub Title (in English)
Keyword(1) cooperative task
Keyword(2) false signal
Keyword(3) deception
1st Author's Name Keita OUMAWATARI
1st Author's Affiliation Gifu University()
2nd Author's Name Akira ITO
2nd Author's Affiliation Gifu University
3rd Author's Name Kazunori TERARA
3rd Author's Affiliation Gifu University
Date 2014-05-30
Paper # HCS2014-24,HIP2014-24
Volume (vol) vol.114
Number (no) 67
Page pp.pp.-
#Pages 6
Date of Issue