Presentation | 2013-11-09 Hiragana Sana MAEKAWA, Yukari NAKATANI, Tomoko YONEZAWA, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | This paper proposes an interactive AR puzzle system that enables to learn phonogram characters through a narrative scene design with 3D virtual animals. When the user arranges Hiragana-written AR markers so as to represent a specific animal in a line, a 3D model of animal is displayed on the set of AR markers. Each animal changes the attitude corresponding to the relationship to the other animal in the same scene. In order to design and save the scene and scenario for storytelling, the user can set the weather and so on. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | ARToolkit / for Hiragana education / narrative |
Paper # | HCS2013-51 |
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Committee | HCS |
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Conference Date | 2013/11/2(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Human Communication Science (HCS) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Hiragana |
Sub Title (in English) | |
Keyword(1) | ARToolkit |
Keyword(2) | for Hiragana education |
Keyword(3) | narrative |
1st Author's Name | Sana MAEKAWA |
1st Author's Affiliation | Faculty of Informatics, Kansai University() |
2nd Author's Name | Yukari NAKATANI |
2nd Author's Affiliation | Faculty of Informatics, Kansai University |
3rd Author's Name | Tomoko YONEZAWA |
3rd Author's Affiliation | Faculty of Informatics, Kansai University |
Date | 2013-11-09 |
Paper # | HCS2013-51 |
Volume (vol) | vol.113 |
Number (no) | 283 |
Page | pp.pp.- |
#Pages | 6 |
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