Presentation | 2012-07-19 Real-time Generation of Multi-view Naked-eye 3D Vision via Multi-streaming Yuhei OINAGA, Toru WAKAHARA, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Conventional techniques for generating multi-view naked-eye 3D vision suffer from image degradation due to loss of pixel values through tiling multi-view images into an intermediate image. This is because there is a strict limitation on image resolution in MPEG format that forces multi-view images in tiling to be reduced in size. Out new method generates multi-view 3D vision by making full use of multi-streaming with no intermediate tiling image and improves the image quality of naked-eye 3D vision substantially. Comparative experiments regarding image quality, memory load, and computational cost demonstrates the validity of the proposed method. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Naked-eye 3D vision / Multi-view image / Multi-streaming / Parallel computing |
Paper # | MoMuC2012-12,IE2012-37 |
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Committee | MoMuC |
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Conference Date | 2012/7/12(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Registration To | Mobile Multimedia Communications(MoMuC) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Real-time Generation of Multi-view Naked-eye 3D Vision via Multi-streaming |
Sub Title (in English) | |
Keyword(1) | Naked-eye 3D vision |
Keyword(2) | Multi-view image |
Keyword(3) | Multi-streaming |
Keyword(4) | Parallel computing |
1st Author's Name | Yuhei OINAGA |
1st Author's Affiliation | Graduate School of Computer and Information Sciences, Hosei University() |
2nd Author's Name | Toru WAKAHARA |
2nd Author's Affiliation | Graduate School of Computer and Information Sciences, Hosei University |
Date | 2012-07-19 |
Paper # | MoMuC2012-12,IE2012-37 |
Volume (vol) | vol.112 |
Number (no) | 135 |
Page | pp.pp.- |
#Pages | 6 |
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