Presentation 2012-03-10
Programming Exercise for Problem Solving with Board-Game Strategy : A Hand Check Module and GUI of the Contest Support Server
Kohei YAMADA, Hiroyuki TOMINAGA,
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Abstract(in English) We proposed an applied Java programming exercise by board-game strategy for problem solving learning. During implementation of hand method of Gogo game, students learn realization of idea as algorithm and revision with trial and error by execution result. We developed support system WinG. We added a hand check module for a simple test as a new extension in the local environment WinG-LA. We also revised GUI of the contest support server WinG-CS. It maintains a preliminary and the final league, which decide students' score by the result of round-robin playing. We performed an educational practice in 2011. By introducing some dummy strategies as the standard, the number of submission increased. It showed to promote the activity of the exercise. And we must consider the efficiency of the processing time.
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Keyword(in English) Java programming exercise / Gogo board-game strategy / local support tool / contest management server
Paper # ET2011-103
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Committee ET
Conference Date 2012/3/3(1days)
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Registration To Educational Technology (ET)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Programming Exercise for Problem Solving with Board-Game Strategy : A Hand Check Module and GUI of the Contest Support Server
Sub Title (in English)
Keyword(1) Java programming exercise
Keyword(2) Gogo board-game strategy
Keyword(3) local support tool
Keyword(4) contest management server
1st Author's Name Kohei YAMADA
1st Author's Affiliation Faculty of Engineering, Kagawa University()
2nd Author's Name Hiroyuki TOMINAGA
2nd Author's Affiliation Faculty of Engineering, Kagawa University
Date 2012-03-10
Paper # ET2011-103
Volume (vol) vol.111
Number (no) 473
Page pp.pp.-
#Pages 6
Date of Issue