Presentation 2012/3/5
An On-site Programming Environment for Wearable Computing
SHOTARO AKIYAMA, TSUTOMU TERADA, MASAHIKO TSUKAMOTO,
PDF Download Page PDF download Page Link
Abstract(in Japanese) (See Japanese page)
Abstract(in English) In wearable computing environments, it is difficult for users to prepare applications that are used beforehand since there are various situations and places. Therefore, they want to define new services by themselves. However, there are many problems to use service developing methods for current desktop environments in wearable computing. In this study, we propose On-site Development Tool that we can define context-aware services easily and quickly. It employs a simple model where a user can define a new service by a simple operation such as selecting an event-driven rule indicated by an icon. The proposed system has two functions that to generate new services using genetic algorithm from existing services and to get services from his/her friends on social networks.
Keyword(in Japanese) (See Japanese page)
Keyword(in English)
Paper # Vol.2012-MBL-61 No.18,Vol.2012-UBI-33 No.18
Date of Issue

Conference Information
Committee MoMuC
Conference Date 2012/3/5(1days)
Place (in Japanese) (See Japanese page)
Place (in English)
Topics (in Japanese) (See Japanese page)
Topics (in English)
Chair
Vice Chair
Secretary
Assistant

Paper Information
Registration To Mobile Multimedia Communications(MoMuC)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) An On-site Programming Environment for Wearable Computing
Sub Title (in English)
Keyword(1)
1st Author's Name SHOTARO AKIYAMA
1st Author's Affiliation Kobe University()
2nd Author's Name TSUTOMU TERADA
2nd Author's Affiliation JST PRESTO
3rd Author's Name MASAHIKO TSUKAMOTO
3rd Author's Affiliation Kobe University
Date 2012/3/5
Paper # Vol.2012-MBL-61 No.18,Vol.2012-UBI-33 No.18
Volume (vol) vol.111
Number (no) 476
Page pp.pp.-
#Pages 8
Date of Issue