Presentation 2012-02-09
Case-based techniques for designing piece-move utterances in a two-player board same
Ryota TOMINAGA, Takeshi KAWABATA,
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Abstract(in English) This paper describes a case-based approach for generating computer's piece-move utterances. By using this approach, the player can feel good live performance with human-computer board game.
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Keyword(in English) Game / Computer utterances / Case-based
Paper # PRMU2011-218,SP2011-133
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Committee SP
Conference Date 2012/2/2(1days)
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Registration To Speech (SP)
Language JPN
Title (in Japanese) (See Japanese page)
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Title (in English) Case-based techniques for designing piece-move utterances in a two-player board same
Sub Title (in English)
Keyword(1) Game
Keyword(2) Computer utterances
Keyword(3) Case-based
1st Author's Name Ryota TOMINAGA
1st Author's Affiliation Kwansei Gakuin University()
2nd Author's Name Takeshi KAWABATA
2nd Author's Affiliation Kwansei Gakuin University
Date 2012-02-09
Paper # PRMU2011-218,SP2011-133
Volume (vol) vol.111
Number (no) 431
Page pp.pp.-
#Pages 2
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