Presentation | 2011/12/10 Programming Education Based on Development of SD-Computer Games-2 Teruo TAMAMA, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | In the programming education, what is important is not only mastering the programming language grammar and solving many exercises, but also having development experience of a program over 3000 lines. SD-games are good targets for that purpose. In our research laboratory, students challenge to develop high-level 3D computer games using Visual C++ and DirectX. More than 10 excellent games, such as racing games, shooting games, fighting games, plant raising games, etc., have already been developed. In this article, programming education using vertical-scroll type shooting games, popular among students, as a target is described. |
Keyword(in Japanese) | (See Japanese page) |
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Paper # | Vol.2011-CE-112 No.15 |
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Committee | SITE |
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Conference Date | 2011/12/10(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Registration To | Social Implications of Technology and Information Ethics (SITE) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Programming Education Based on Development of SD-Computer Games-2 |
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1st Author's Name | Teruo TAMAMA |
1st Author's Affiliation | Shizuoka Institute of Science and Technology() |
Date | 2011/12/10 |
Paper # | Vol.2011-CE-112 No.15 |
Volume (vol) | vol.111 |
Number (no) | 363 |
Page | pp.pp.- |
#Pages | 8 |
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