Presentation 2011-02-28
A Study of Player Agent for Langrid Gaming
Akihiro YAMAGUCHI, Keisuke TSUNODA, Reiko HISHIYAMA,
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Abstract(in English) In case of the large scale "Langrid Gaming" using Language Grid, we take a lot of trouble with gathering participants. In addition, the more participants, the more difficult it is to observe their behavior. This paper describes the attempt to reduce the cost of gathering participants and to simplify observing participants by introducing player agent. Moreover, we found that it was possible to extract various negotiation protocols through gaming played by various players and agents.
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Keyword(in English) Multicultural collaboration / Participatory gaming simulation / Negotiation protool
Paper # AI2010-56
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Conference Information
Committee AI
Conference Date 2011/2/21(1days)
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Registration To Artificial Intelligence and Knowledge-Based Processing (AI)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) A Study of Player Agent for Langrid Gaming
Sub Title (in English)
Keyword(1) Multicultural collaboration
Keyword(2) Participatory gaming simulation
Keyword(3) Negotiation protool
1st Author's Name Akihiro YAMAGUCHI
1st Author's Affiliation School of Creative Science and Engineering, Waseda University()
2nd Author's Name Keisuke TSUNODA
2nd Author's Affiliation Graduate School of Creative Science and Engineering, Waseda University
3rd Author's Name Reiko HISHIYAMA
3rd Author's Affiliation Graduate School of Creative Science and Engineering, Waseda University
Date 2011-02-28
Paper # AI2010-56
Volume (vol) vol.110
Number (no) 428
Page pp.pp.-
#Pages 6
Date of Issue