Presentation | 2009-06-15 Effects of physical object's presence cues in the use of optical see-through HMDs Mikiko NAKANISHI, Tsutomu HORIKOSHI, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | A physical object's presence is thought to be important while using an optical see-through HMD. Because the object produces a cue for user's viewing position and interaction with a virtual image which displayed on a HMD. We studied differences of a perception when a projected virtual image displayed on to an object, such as a wall or a file, and without a target of projection. As a result, it has become clear that a physical object's presence is effective as a cue in the use of HMDs. And we introduce an HMD based interaction system using the cue of a physical object's presence. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | optical see-through HMD / Augmented Reality / cue |
Paper # | HIP2009-54 |
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Committee | HIP |
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Conference Date | 2009/6/8(1days) |
Place (in Japanese) | (See Japanese page) |
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Registration To | Human Information Processing (HIP) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Effects of physical object's presence cues in the use of optical see-through HMDs |
Sub Title (in English) | |
Keyword(1) | optical see-through HMD |
Keyword(2) | Augmented Reality |
Keyword(3) | cue |
1st Author's Name | Mikiko NAKANISHI |
1st Author's Affiliation | NTT DOCOMO, INC.() |
2nd Author's Name | Tsutomu HORIKOSHI |
2nd Author's Affiliation | NTT DOCOMO, INC. |
Date | 2009-06-15 |
Paper # | HIP2009-54 |
Volume (vol) | vol.109 |
Number (no) | 83 |
Page | pp.pp.- |
#Pages | 6 |
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