Presentation 2008-06-20
Online Game Protocol for P2P Using Byzantine Agreement
Daisuke Wada, Hiromi Kobayashi,
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Abstract(in English) This paper presents an online game protocol to prevent dishonest activity called time-cheat for peer to peer (P2P) network. This protocol based on the lockstep protocol which prevents time-cheat in a distributed game and Byzantine agreement algorithm. A game can be continued even if a player performs a cheat action in this protocol.
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Keyword(in English) Byzantine agreement / lock step protocol / peer to peer / online game
Paper # DC2008-12
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Committee DC
Conference Date 2008/6/13(1days)
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Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Online Game Protocol for P2P Using Byzantine Agreement
Sub Title (in English)
Keyword(1) Byzantine agreement
Keyword(2) lock step protocol
Keyword(3) peer to peer
Keyword(4) online game
1st Author's Name Daisuke Wada
1st Author's Affiliation Graduate School of Engineering, Tokai University()
2nd Author's Name Hiromi Kobayashi
2nd Author's Affiliation Graduate School of Engineering, Tokai University
Date 2008-06-20
Paper # DC2008-12
Volume (vol) vol.108
Number (no) 99
Page pp.pp.-
#Pages 6
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