Presentation 2008-01-17
Using the Sequencing of 3D-Video to Create a Movie with an Arbitrary Viewpoint that can be Played Indefinitely
YUICHI HATTORI, ATSUSHI NAKAZAWA, HARUO TAKEMURA,
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Abstract(in English) 3D video with an arbitrary viewpoint, generated by 3D reconstruction of images captured by multiple cameras, is currently actively researched as a new type of media. In our research, we propose a method to connect different 3D video clips in an attempt to realize interactive 3D video. Conversion of time sequence 3D mesh shapes into skeleton data enables us to find frames that can connect each clip, determine a correspondence between the two mesh shapes, and generate an interpolated path of vertices. The target of our method is a multiple joint model such as a human body, so we can create a human's loop, and naturally switch to a random action at any time. So we can apply this to the creation of interactive media, for example, an object changes when the watcher "touches" it in the virtual immersive space.
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Paper # PRMU2007-164
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Committee PRMU
Conference Date 2008/1/10(1days)
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Registration To Pattern Recognition and Media Understanding (PRMU)
Language JPN
Title (in Japanese) (See Japanese page)
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Title (in English) Using the Sequencing of 3D-Video to Create a Movie with an Arbitrary Viewpoint that can be Played Indefinitely
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1st Author's Name YUICHI HATTORI
1st Author's Affiliation Graduate School of Information Science and Technology, Osaka University()
2nd Author's Name ATSUSHI NAKAZAWA
2nd Author's Affiliation Graduate School of Information Science and Technology, Osaka University : Cybermedia Center, Osaka University
3rd Author's Name HARUO TAKEMURA
3rd Author's Affiliation Graduate School of Information Science and Technology, Osaka University : Cybermedia Center, Osaka University
Date 2008-01-17
Paper # PRMU2007-164
Volume (vol) vol.107
Number (no) 427
Page pp.pp.-
#Pages 8
Date of Issue