Presentation 2008-01-31
Ray-Triangle intersection using Affine arithmetic
HAJIME Uchimura, MASAHIDE Kashiwagi, KEIICHIRO Kashiwagi,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) In these days, rendering algorithms are getting complex, and target models are getting dense. Those dense triangles cause precision trouble, so I used Affine-arithmetic(AA) as a precision-proving tool for intersection calculation.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Ray-triangcle intersection / Affine Arithmetic
Paper # NLP2007-130
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Conference Information
Committee NLP
Conference Date 2008/1/24(1days)
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Paper Information
Registration To Nonlinear Problems (NLP)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Ray-Triangle intersection using Affine arithmetic
Sub Title (in English)
Keyword(1) Ray-triangcle intersection
Keyword(2) Affine Arithmetic
1st Author's Name HAJIME Uchimura
1st Author's Affiliation Waseda University()
2nd Author's Name MASAHIDE Kashiwagi
2nd Author's Affiliation Waseda University
3rd Author's Name KEIICHIRO Kashiwagi
3rd Author's Affiliation Waseda University
Date 2008-01-31
Paper # NLP2007-130
Volume (vol) vol.107
Number (no) 477
Page pp.pp.-
#Pages 5
Date of Issue