Presentation 2007-08-24
Appling MDA to game software development
Tkashi INOUE, Yoshiyuki SHINKAWA,
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Abstract(in English) There are few established development methodologies for game software development, and it decreases the productivity of the development. One of the solutions for this problem is to apply modeling technologies to it as we do to other application areas, and through modeling we can anticipate productivity improvement. This paper evaluates the applicability and suitability of MDA (Model driven Architecture) to game software development, along with establishing a UML modeling process for typical game categories.
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Keyword(in English) Game software / modeling / MDA / UML
Paper # SWIM2007-9
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Committee SWIM
Conference Date 2007/8/17(1days)
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Registration To Software Interprise Modeling (SWIM)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Appling MDA to game software development
Sub Title (in English)
Keyword(1) Game software
Keyword(2) modeling
Keyword(3) MDA
Keyword(4) UML
1st Author's Name Tkashi INOUE
1st Author's Affiliation Graduate School of Science & Technology, Ryukoku University /()
2nd Author's Name Yoshiyuki SHINKAWA
2nd Author's Affiliation
Date 2007-08-24
Paper # SWIM2007-9
Volume (vol) vol.107
Number (no) 201
Page pp.pp.-
#Pages 6
Date of Issue