Presentation | 2007/3/8 Emergence of cooperation supported by communication on a One-shot 2x2 game. Jun Tanimoto, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | This paper reports that an intelligent agent equipped with 2-layer Finite State Machines (FSM) can emerge a communication by lighting on and off, which leads to a social cooperation that solve the dilemma situation modeled by a One-shot 2x2 game. This communication amid two gaming agents can be particularly observed in Hero and Leader type dilemma games where alternating reciprocity by repeating Cooperation (C)-Defeat (D) after D-C is the Equal Pareto Optimum instead of sequence of mutual cooperation that is the Equal Pareto Optimum for Prisoner's Dilemma (PD) game. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | One-shot 2x2 game / Finite State Machine / Emergence of communication |
Paper # | AI2006-46 |
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Conference Information | |
Committee | AI |
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Conference Date | 2007/3/8(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Artificial Intelligence and Knowledge-Based Processing (AI) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Emergence of cooperation supported by communication on a One-shot 2x2 game. |
Sub Title (in English) | |
Keyword(1) | One-shot 2x2 game |
Keyword(2) | Finite State Machine |
Keyword(3) | Emergence of communication |
1st Author's Name | Jun Tanimoto |
1st Author's Affiliation | Interdisciplinary Graduate School of Engineering Sciences, Kyushu University() |
Date | 2007/3/8 |
Paper # | AI2006-46 |
Volume (vol) | vol.106 |
Number (no) | 586 |
Page | pp.pp.- |
#Pages | 6 |
Date of Issue |