Presentation | 2006-10-19 A Study on the Possibilities of Participatory Entertainment by Using Wireless Communications Naofumi AOKI, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | This study considers the possibilities of IT-based manufacturing for amusement application through the development of some prototypes. Some items including "Cyber-Naruko" have been developed in this study. This paper focuses on the possibilities of participatory entertainment of Cyber-Naruko by using wireless communications. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Cyber-Naruko / wireless communications / infrared communications / embedded technology |
Paper # | CS2006-39 |
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Conference Information | |
Committee | CS |
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Conference Date | 2006/10/12(1days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | |
Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Communication Systems (CS) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | A Study on the Possibilities of Participatory Entertainment by Using Wireless Communications |
Sub Title (in English) | |
Keyword(1) | Cyber-Naruko |
Keyword(2) | wireless communications |
Keyword(3) | infrared communications |
Keyword(4) | embedded technology |
1st Author's Name | Naofumi AOKI |
1st Author's Affiliation | Graduate School of Information Science and Technology, Hokkaido University() |
Date | 2006-10-19 |
Paper # | CS2006-39 |
Volume (vol) | vol.106 |
Number (no) | 304 |
Page | pp.pp.- |
#Pages | 4 |
Date of Issue |