Presentation 2006-07-15
A Practice of Program Education using LEGO MINDSTORMS^
Manabu ISHIHARA, Shin-nosuke SUZUKI, Kenji OHSHIMA, Yorimasa KUBA,
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Abstract(in English) This paper described how to use the "LEGO MINDSTORMS^" system. We analyzed an acoustic-signal by the FFT. This system searches the direction of the passage using the FFT analysis. We used and designed "LEGO MINDSTORMS^". It is very useful education system with wide range of students.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) LEGO MINDSTORMS^ / Signal Processing / Robots
Paper # ET2006-21
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Committee ET
Conference Date 2006/7/8(1days)
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Paper Information
Registration To Educational Technology (ET)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) A Practice of Program Education using LEGO MINDSTORMS^
Sub Title (in English)
Keyword(1) LEGO MINDSTORMS^
Keyword(2) Signal Processing
Keyword(3) Robots
1st Author's Name Manabu ISHIHARA
1st Author's Affiliation Dept. of Electrical and Computer Engineering, Oyama National College of Technology()
2nd Author's Name Shin-nosuke SUZUKI
2nd Author's Affiliation Dept. of Electrical and Computer Engineering, Oyama National College of Technology
3rd Author's Name Kenji OHSHIMA
3rd Author's Affiliation Dept. of Electrical and Computer Engineering, Oyama National College of Technology
4th Author's Name Yorimasa KUBA
4th Author's Affiliation Dept. of Systems and Information, Ashikaga Institute of Technology
Date 2006-07-15
Paper # ET2006-21
Volume (vol) vol.106
Number (no) 166
Page pp.pp.-
#Pages 4
Date of Issue