Presentation 2006/6/29
An Evaluation of Velocity Profile and Depth Perception for Direct Pointing in a 3D Environment
Kazuki TAKASHIMA, Yoshifumi KITAMURA, Fumio KISHINO,
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Abstract(in English) In this paper, we investigate pointing tasks in a three-dimensional environment. We focus on the kinematic characteristics during pointing movement in order to evaluate difficulty of depth perception in the environments. Experiments are conducted to investigate effects of target distaces, size, angles, and visual feedback on velocity profile during pointing movement. Results from user study show that peak velocity is scaled by depth distance user perceives whether absence or presence of visual feedback. The peak velocity is affected by target angle as a depth cue. Movement time follows typical Fitts' law and target angle is also effective for reducing pointing time.
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Keyword(in English) 3D / Pointing / Velocity profile / Depth perception / Fitts'law
Paper # HIP2006-28
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Conference Date 2006/6/29(1days)
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Language JPN
Title (in Japanese) (See Japanese page)
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Title (in English) An Evaluation of Velocity Profile and Depth Perception for Direct Pointing in a 3D Environment
Sub Title (in English)
Keyword(1) 3D
Keyword(2) Pointing
Keyword(3) Velocity profile
Keyword(4) Depth perception
Keyword(5) Fitts'law
1st Author's Name Kazuki TAKASHIMA
1st Author's Affiliation Graduate School of Information Science and Technology, Osaka University()
2nd Author's Name Yoshifumi KITAMURA
2nd Author's Affiliation Graduate School of Information Science and Technology, Osaka University
3rd Author's Name Fumio KISHINO
3rd Author's Affiliation Graduate School of Information Science and Technology, Osaka University
Date 2006/6/29
Paper # HIP2006-28
Volume (vol) vol.106
Number (no) 143
Page pp.pp.-
#Pages 6
Date of Issue