Presentation 2006/5/30
Performance Evaluation of assembling Video Avatars and Objects by using OpenGL Fusion Technique
Hideo Miyachi, Yoshitaka Ohyoshi, Mitsutaka Sakai, Tetsuro Ogi,
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Abstract(in English) This paper describes the performance of assembling a few kinds of 3D output from OpenGL software by using OpenGL fusion technique. The results included in this paper are the basic benchmark for developing a rich virtual space in which video avatars, visualization results and CG model can work together. This work is a part of "Research of Tele-immersive conference system" financially supported by NICT.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) OpenGL / V isual Fusion / Video Avotor and Tele-immersive conference
Paper # MVE2006-15
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Conference Information
Committee MVE
Conference Date 2006/5/30(1days)
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Paper Information
Registration To Media Experience and Virtual Environment (MVE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Performance Evaluation of assembling Video Avatars and Objects by using OpenGL Fusion Technique
Sub Title (in English)
Keyword(1) OpenGL
Keyword(2) V isual Fusion
Keyword(3) Video Avotor and Tele-immersive conference
1st Author's Name Hideo Miyachi
1st Author's Affiliation KGT Inc., Visualization Division:Univ. of Tokyo()
2nd Author's Name Yoshitaka Ohyoshi
2nd Author's Affiliation Fiatlux Corp.
3rd Author's Name Mitsutaka Sakai
3rd Author's Affiliation Univ. of Tsukuba, Third Cluster of Colleges
4th Author's Name Tetsuro Ogi
4th Author's Affiliation Univ. of Tsukuba, Graduate School of Systems and Information Engneering
Date 2006/5/30
Paper # MVE2006-15
Volume (vol) vol.106
Number (no) 91
Page pp.pp.-
#Pages 4
Date of Issue