Presentation 2006-03-16
Real-Time Free-viewpoint Video Generation Based on 3D Shape Reconstruction : Toward High-Fidelity Video Generation
MEGUMU UEDA, RUI NABESHIMA, DAISAKU ARITA, RIN-IGHIRO TANIGUCHI,
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Abstract(in English) In this paper, we present a system generating a free-viewpoint image effectively in real-time using multiple cameras and a PC-cluster. Our system firstly reconstructs a shape model of objects by the visual cone intersection method, secondly transforms the shape model represented in terms of a voxel form into a triangular patch form and smooths it, thirdly colors vertexes of triangular patches, and finally displays the shape-color model from the virtual viewpoint directed by a user. The key issue is 3D shape refinement to represent 3D object shapes more accurately without increase of processing time and memory space, which is effective to generate images with higher reality. Here, we describe implementation details of our system and show some experimental results.
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Paper # PRMU2005-243
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Committee PRMU
Conference Date 2006/3/9(1days)
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Registration To Pattern Recognition and Media Understanding (PRMU)
Language JPN
Title (in Japanese) (See Japanese page)
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Title (in English) Real-Time Free-viewpoint Video Generation Based on 3D Shape Reconstruction : Toward High-Fidelity Video Generation
Sub Title (in English)
Keyword(1)
1st Author's Name MEGUMU UEDA
1st Author's Affiliation Department of Intelligent Systems, Kyushu University()
2nd Author's Name RUI NABESHIMA
2nd Author's Affiliation Department of Intelligent Systems, Kyushu University
3rd Author's Name DAISAKU ARITA
3rd Author's Affiliation Department of Intelligent Systems, Kyushu University
4th Author's Name RIN-IGHIRO TANIGUCHI
4th Author's Affiliation Department of Intelligent Systems, Kyushu University
Date 2006-03-16
Paper # PRMU2005-243
Volume (vol) vol.105
Number (no) 673
Page pp.pp.-
#Pages 8
Date of Issue