Presentation | 2006-03-17 Multi-Agent Reinforcement Learning for Pursuit Games Tetsuaki Nakagawa, Masumi Ishikawa, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Recently, there have been many studies on multi-agent systems. Various methods in reinforcement learning have been used for the learning of multi-agent systems. but the learning is difficult due to the explosion of state space, the concurrent learning problem, and the credit assignment problem. To ameliorate the difficulty of the explosion of state space, we propose to drastically decrease the number of states by decomposing a state space into multiple subspaces, combining them. and carrying out reinforcement learning in the combined state space. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | multi-agent / reinforcement learning |
Paper # | NC2005-155 |
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Committee | NC |
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Conference Date | 2006/3/10(1days) |
Place (in Japanese) | (See Japanese page) |
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Registration To | Neurocomputing (NC) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Multi-Agent Reinforcement Learning for Pursuit Games |
Sub Title (in English) | |
Keyword(1) | multi-agent |
Keyword(2) | reinforcement learning |
1st Author's Name | Tetsuaki Nakagawa |
1st Author's Affiliation | Graduate School of Life Science and System Engineering, Kyushu Institute of Technology() |
2nd Author's Name | Masumi Ishikawa |
2nd Author's Affiliation | Graduate School of Life Science and System Engineering, Kyushu Institute of Technology |
Date | 2006-03-17 |
Paper # | NC2005-155 |
Volume (vol) | vol.105 |
Number (no) | 659 |
Page | pp.pp.- |
#Pages | 6 |
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