Presentation 2006-03-17
Multi-Agent Reinforcement Learning for Pursuit Games
Tetsuaki Nakagawa, Masumi Ishikawa,
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Abstract(in English) Recently, there have been many studies on multi-agent systems. Various methods in reinforcement learning have been used for the learning of multi-agent systems. but the learning is difficult due to the explosion of state space, the concurrent learning problem, and the credit assignment problem. To ameliorate the difficulty of the explosion of state space, we propose to drastically decrease the number of states by decomposing a state space into multiple subspaces, combining them. and carrying out reinforcement learning in the combined state space.
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Keyword(in English) multi-agent / reinforcement learning
Paper # NC2005-155
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Committee NC
Conference Date 2006/3/10(1days)
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Registration To Neurocomputing (NC)
Language JPN
Title (in Japanese) (See Japanese page)
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Title (in English) Multi-Agent Reinforcement Learning for Pursuit Games
Sub Title (in English)
Keyword(1) multi-agent
Keyword(2) reinforcement learning
1st Author's Name Tetsuaki Nakagawa
1st Author's Affiliation Graduate School of Life Science and System Engineering, Kyushu Institute of Technology()
2nd Author's Name Masumi Ishikawa
2nd Author's Affiliation Graduate School of Life Science and System Engineering, Kyushu Institute of Technology
Date 2006-03-17
Paper # NC2005-155
Volume (vol) vol.105
Number (no) 659
Page pp.pp.-
#Pages 6
Date of Issue