Presentation 2006-03-23
Complexity of the pairing strategy for Shannon switching game
Ryosuke TAKAHASHI, Eiji TAKIMOTO, Akira MARUOKA,
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Abstract(in English) Shannon switching game is a game where two players alternately place stones on the vertices of a given graph. The first player's goal is to occupy one of paths connecting a specified pair of vertices, and the second player's goal is to prevent it. To decide which player has a winning strategy is known to be PSPACE-complete. In this paper, we restrict the second player's strategy to a simple one called the pairing strategy and investigate the complexity of the game. In paticular, we show that to decide the second player will win with a pairing strategy is Σ^P_2 -complete, Moreover, we shw that to decide the first player will win is NP-complete in the case where the second player's strategy is revealed.
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Keyword(in English) Shannon switching game / Pairing strategy / Forbidden-pair / Σ^P_2 -complete
Paper # COMP2005-64
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Conference Information
Committee COMP
Conference Date 2006/3/16(1days)
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Registration To Theoretical Foundations of Computing (COMP)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Complexity of the pairing strategy for Shannon switching game
Sub Title (in English)
Keyword(1) Shannon switching game
Keyword(2) Pairing strategy
Keyword(3) Forbidden-pair
Keyword(4) Σ^P_2 -complete
1st Author's Name Ryosuke TAKAHASHI
1st Author's Affiliation Graduate School of Information Sciences, Tohoku University()
2nd Author's Name Eiji TAKIMOTO
2nd Author's Affiliation Graduate School of Information Sciences, Tohoku University
3rd Author's Name Akira MARUOKA
3rd Author's Affiliation Graduate School of Information Sciences, Tohoku University
Date 2006-03-23
Paper # COMP2005-64
Volume (vol) vol.105
Number (no) 680
Page pp.pp.-
#Pages 8
Date of Issue