講演名 2006/1/3
BINNARY CONTOUR IMAGE DOWN SCALING FOR PIXEL ART(International Workshop on Advanced Image Technology 2006)
,
PDFダウンロードページ PDFダウンロードページへ
抄録(和)
抄録(英) Pixel art is an old technique that has been used to create graphics for video games. It is an effective means of creating row resolution displays. It takes designers a long time to draw pixel art on a pixel-by-pixel basis. If it were possible to create pixel art more easily, the field of pixel art could be expanded as a method of expression. We first investigated the procedures that are used for drawing pixel art and the techniques for connecting the direction of contour lines in order to understand all of its features. The required width of contour lines used in pixel art is often just one pixel. However, existing methods are unable to resolve single pixel contour lines. It is also difficult to draw contour lines for small images. We have to scale down binary contour lines to create an image using existing methods, or else they become dull grayscale images or lose their information. To solve this problem, we propose a method of creating contour line images by taking photographs and scaling them down. We can then draw binary contour line images for pixel art.
キーワード(和)
キーワード(英)
資料番号 IE2005-195
発行日

研究会情報
研究会 IE
開催期間 2006/1/3(から1日開催)
開催地(和)
開催地(英)
テーマ(和)
テーマ(英)
委員長氏名(和)
委員長氏名(英)
副委員長氏名(和)
副委員長氏名(英)
幹事氏名(和)
幹事氏名(英)
幹事補佐氏名(和)
幹事補佐氏名(英)

講演論文情報詳細
申込み研究会 Image Engineering (IE)
本文の言語 ENG
タイトル(和)
サブタイトル(和)
タイトル(英) BINNARY CONTOUR IMAGE DOWN SCALING FOR PIXEL ART(International Workshop on Advanced Image Technology 2006)
サブタイトル(和)
キーワード(1)(和/英)
第 1 著者 氏名(和/英) / Kazuaki Suzuki
第 1 著者 所属(和/英)
Graduate School of Science and Engineering, Saitama University
発表年月日 2006/1/3
資料番号 IE2005-195
巻番号(vol) vol.105
号番号(no) 501
ページ範囲 pp.-
ページ数 6
発行日