Presentation 2005-10-20
High-Quality Background Sprite Generation Based on Phase-Only Correlation
Norihito NUMA, Takafumi AOKI, Satoshi KONDO,
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Abstract(in English) A background sprite is an image composed of pixels belonging to a video object visible throughout a video segment. This paper proposes a high-quality background sprite generation method using phase-based image matching. The key issues in creating a high-quality background sprite are accurate global motion estimation and foreground object removal. Our proposed method employs (i) a phase-based sub-pixel motion estimation technique using the Phase-Only Correlation (POC) function, and (ii) a foreground object masking technique using the peak value of the POC function as a reliability measure for motion estimation. Experimental observation shows that the proposed method can generate high-quality background sprites for many practical video sequences, where the image quality is evalutaed by the PSNR between the reconstracted background image and the original one.
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Keyword(in English) sprite generation / video mosaicing / phase-only correlation / global motion
Paper # SIP2005-104,ICD2005-123,IE2005-68
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Conference Date 2005/10/13(1days)
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Registration To Integrated Circuits and Devices (ICD)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) High-Quality Background Sprite Generation Based on Phase-Only Correlation
Sub Title (in English)
Keyword(1) sprite generation
Keyword(2) video mosaicing
Keyword(3) phase-only correlation
Keyword(4) global motion
1st Author's Name Norihito NUMA
1st Author's Affiliation Graduate School of Information Sciences, Tohoku Univ.()
2nd Author's Name Takafumi AOKI
2nd Author's Affiliation Graduate School of Information Sciences, Tohoku Univ.
3rd Author's Name Satoshi KONDO
3rd Author's Affiliation Matsushita Electric Industrial Co., Ltd.
Date 2005-10-20
Paper # SIP2005-104,ICD2005-123,IE2005-68
Volume (vol) vol.105
Number (no) 351
Page pp.pp.-
#Pages 6
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