Presentation 2002/1/23
Vision-based 3D Human Motion Analysis and Synthesis for Interaction
Satoshi YONEMOTO, Rin-ichiro TANIGUCHI,
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Abstract(in English) This paper describes an real-time interaction system which enables 3D direct manipulation. Our purpose is to do seamless mapping of human action in the real world into virtual environments. With the aim of making computing systems suited for users, we have developed a vision based 3D direct manipulation interface as smart pointing devices. Our system realizes human motion analysis by 3D blob tracking, and human figure motion synthesis to generate realistic motion from a limit number of blobs. For the sake of realization of smart interaction, we assume that virtual objects in virtual environments can afford human figure action, that is, the virtual environments provide action information for a human figure model, or an avatar. Extending the affordance based approach, this system can employ scene constraints in the virtual environments in order to generate more realistic motion.
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Keyword(in English) motion synthesis / affordance / interaction
Paper # 2001-ITS-90,2001-IE-229
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Committee IE
Conference Date 2002/1/23(1days)
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Registration To Image Engineering (IE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Vision-based 3D Human Motion Analysis and Synthesis for Interaction
Sub Title (in English)
Keyword(1) motion synthesis
Keyword(2) affordance
Keyword(3) interaction
1st Author's Name Satoshi YONEMOTO
1st Author's Affiliation Kyushu Sangyo University()
2nd Author's Name Rin-ichiro TANIGUCHI
2nd Author's Affiliation Department of Intelligent Systems, Kyushu University
Date 2002/1/23
Paper # 2001-ITS-90,2001-IE-229
Volume (vol) vol.101
Number (no) 627
Page pp.pp.-
#Pages 6
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