Presentation 1997/6/28
Construction of Network Scenario for Context-dependent Language Learning
Nobuyoshi YONEZAWA, Katsura WATANABE, Katsuaki SUZUKI, Kanji AKAHORI,
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Abstract(in English) This report proposes a way to construct a language learning system which avoids boredom and provokes spontaneous learning. This method first constructs a network of scenarios with multiple stories built into it. According to learner's selections to multiple-choice questions in dialog situations, the system then provides the learner meaningful stories by following the network scenario. The learner can modify the story by going back and making different selections, when he or she realizes that the previous choices have lead to a contradiction as the story develops. This method for language learning is called 'Situation- and Context-Dependent,' in that the story can be modified if the learner sees any contradictions. The method to reconstruct a story line into a network of scenario and the capabilities of such a system are discussed.
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Keyword(in English) game / language learning system / CAI / network scenario
Paper # ET97-32
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Conference Date 1997/6/28(1days)
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Registration To Educational Technology (ET)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Construction of Network Scenario for Context-dependent Language Learning
Sub Title (in English)
Keyword(1) game
Keyword(2) language learning system
Keyword(3) CAI
Keyword(4) network scenario
1st Author's Name Nobuyoshi YONEZAWA
1st Author's Affiliation Faculty of Engineering, Kogakuin University()
2nd Author's Name Katsura WATANABE
2nd Author's Affiliation Faculty of Engineering, Kogakuin University
3rd Author's Name Katsuaki SUZUKI
3rd Author's Affiliation Tohoku Gakuin University
4th Author's Name Kanji AKAHORI
4th Author's Affiliation CRADLE, Tokyo Institute of Technology
Date 1997/6/28
Paper # ET97-32
Volume (vol) vol.97
Number (no) 145
Page pp.pp.-
#Pages 6
Date of Issue