Presentation 1993/12/16
A Method of Selecting An Object in Virtual Reality
Daisuke Kawakatsu, Atsushi Nakayama, Ken-ichi Kobori, Toshirou Kutsuwa,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) It is necessary to construct a good user interface in order to implement a 3D CAD system by using Virtual Reality.In particular, force sensation is important for manipulating the objects.This paper describes a new approach of grasping an object.At first,we have proposed an input device(called PowerStick)with force feedback by using stepping motors.Second,we describe a fast method to determine if a point lies inside a polyhedron and experiments concerned with grasping an object.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Virtual reality / handling check / solid angle / force display / modeling
Paper # PRU93-92
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Conference Information
Committee PRU
Conference Date 1993/12/16(1days)
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Paper Information
Registration To Pattern Recognition and Understanding (PRU)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) A Method of Selecting An Object in Virtual Reality
Sub Title (in English)
Keyword(1) Virtual reality
Keyword(2) handling check
Keyword(3) solid angle
Keyword(4) force display
Keyword(5) modeling
1st Author's Name Daisuke Kawakatsu
1st Author's Affiliation Osaka institute of technology()
2nd Author's Name Atsushi Nakayama
2nd Author's Affiliation Osaka institute of technology
3rd Author's Name Ken-ichi Kobori
3rd Author's Affiliation Osaka institute of technology
4th Author's Name Toshirou Kutsuwa
4th Author's Affiliation Osaka institute of technology
Date 1993/12/16
Paper # PRU93-92
Volume (vol) vol.93
Number (no) 395
Page pp.pp.-
#Pages 8
Date of Issue