Presentation 1997/1/23
QoS Scheduling in Real Time Virtual Space
Kaduo HIRAKI, Akira AMANO, Masatoshi ARIKAWA, Kaori MAEDA,
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Abstract(in English) This Paper discusses necessity and principle of QoS (Quality of Services) for networked 3D virtual spaces. The QoS for component objects is called Partial QoS which is basically decided by two factors: a distance from a user to a component object in a virtual space, and capability of computer and network resources. Each Partial QoS is expressed using ULoD (Unified Level of Detail) which is a normalization of various LoDs. We formalize the Partial QoS management problem as a kind of Resource Distribution Problem using Linear Programming with ULoD.
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Keyword(in English) Virtual Space / LoD / Computer Graphics / Optimization
Paper # DE96-82
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Committee DE
Conference Date 1997/1/23(1days)
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Registration To Data Engineering (DE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) QoS Scheduling in Real Time Virtual Space
Sub Title (in English)
Keyword(1) Virtual Space
Keyword(2) LoD
Keyword(3) Computer Graphics
Keyword(4) Optimization
1st Author's Name Kaduo HIRAKI
1st Author's Affiliation Faculty of Information Sciences, Hiroshima City Univ.()
2nd Author's Name Akira AMANO
2nd Author's Affiliation Faculty of Information Sciences, Hiroshima City Univ.
3rd Author's Name Masatoshi ARIKAWA
3rd Author's Affiliation Faculty of Information Sciences, Hiroshima City Univ.
4th Author's Name Kaori MAEDA
4th Author's Affiliation Faculty of Information Sciences, Hiroshima City Univ.
Date 1997/1/23
Paper # DE96-82
Volume (vol) vol.96
Number (no) 469
Page pp.pp.-
#Pages 6
Date of Issue