Presentation 2002/1/2
Some Problems in an Allocation Mechanism for Digital Goods
Shigeo MATSUBARA,
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Abstract(in English) File-sharing systems and content delivery services in peer-to-peer networks offer new opportunities for trading digital goods such as software, audio/video content, and information, which are delivered directly via the network. Unfortunately, these systems involve problems caused by the self-interested nature of agents, an example being the so-called free-riding. To keep the quality of services at a sufficient level, we have to find an efficient allocation of goods and induce each agent's effort. However, solving this problem is difficult because the system designer cannot observe each agent's effort level as well as the agents's cost of providing the services. To solve this problem, we propose a new mechanism that auctions contracts. More specifically, the mechanism first finds an efficient allocation of the goods and then calculates a contract based on the result of the auction. We theoretically analyze the mechanism and demonstrate that the mechanism guarantees that each agent reveals its true information in a single good case.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) auction / contract / electronic commerce / game theory
Paper # 2001-AI-61
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Conference Information
Committee AI
Conference Date 2002/1/2(1days)
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Registration To Artificial Intelligence and Knowledge-Based Processing (AI)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Some Problems in an Allocation Mechanism for Digital Goods
Sub Title (in English)
Keyword(1) auction
Keyword(2) contract
Keyword(3) electronic commerce
Keyword(4) game theory
1st Author's Name Shigeo MATSUBARA
1st Author's Affiliation NTT Communication Science Laboratories NTT Corporation()
Date 2002/1/2
Paper # 2001-AI-61
Volume (vol) vol.101
Number (no) 535
Page pp.pp.-
#Pages 8
Date of Issue