Presentation 2001/3/12
Communication in a Network-based distributed Cooperative Game
Shinichiro Ono, Koji Iwanuma, Yuichi ishiduka,
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Abstract(in English) In recent years, several interesting network games have been developed. The communication and cooperation between several players in distant places are essential and interesting problems in those games. In this study, we investigate the communication and organization of players in the framework of a network-based treasure-finding & shooting game, which involves a distributed cooperation, a real-time planning and an incomplete information environment for a random autonomous players.
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Keyword(in English) Network game / real time planning / distributed cooperation / incomplete information
Paper # AI2000-67,KBSE75
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Conference Information
Committee AI
Conference Date 2001/3/12(1days)
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Registration To Artificial Intelligence and Knowledge-Based Processing (AI)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Communication in a Network-based distributed Cooperative Game
Sub Title (in English)
Keyword(1) Network game
Keyword(2) real time planning
Keyword(3) distributed cooperation
Keyword(4) incomplete information
1st Author's Name Shinichiro Ono
1st Author's Affiliation Dept. of Computer Science and Media Engineering Yamanashi University()
2nd Author's Name Koji Iwanuma
2nd Author's Affiliation Dept. of Computer Science and Media Engineering Yamanashi University
3rd Author's Name Yuichi ishiduka
3rd Author's Affiliation Dept. of Computer Science and Media Engineering Yamanashi University
Date 2001/3/12
Paper # AI2000-67,KBSE75
Volume (vol) vol.100
Number (no) 709
Page pp.pp.-
#Pages 4
Date of Issue