Presentation | 2001/1/3 A Gaming Simulation for the Social System Hiroyuki Matsui, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | In recent years, the reserch to a social system using the multi-agent simulation attracts attention.A gaming simulation using human agent also has a multi-agent simulation and many similar points.This paper gives an outline of the gaming simulation as the technique of analyzing the complicated social system.And the relation between gaming simulation research and multi-agent simulation research and the possibility of cooperation are examined.A gaming simulation has the achievement used in order to understand and analyze a social system.Then, research of a multi-agent simulation can expect many results by cooperation with a gaming simulation. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Gaming Simulation / Social System / Multi-Agent / Simulation / Agent / Learning |
Paper # | AI2000-49 |
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Conference Information | |
Committee | AI |
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Conference Date | 2001/1/3(1days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | |
Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Artificial Intelligence and Knowledge-Based Processing (AI) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | A Gaming Simulation for the Social System |
Sub Title (in English) | |
Keyword(1) | Gaming Simulation |
Keyword(2) | Social System |
Keyword(3) | Multi-Agent |
Keyword(4) | Simulation |
Keyword(5) | Agent |
Keyword(6) | Learning |
1st Author's Name | Hiroyuki Matsui |
1st Author's Affiliation | Graduate School of Economics, Kyoto University() |
Date | 2001/1/3 |
Paper # | AI2000-49 |
Volume (vol) | vol.100 |
Number (no) | 529 |
Page | pp.pp.- |
#Pages | 6 |
Date of Issue |