Presentation 2002/6/21
System for Detecting Players' Positions out of Video Data
Tetsushi NISHIDA, Kokichi SUGIHARA,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) In order to analyze teamworks of team sports, it is necessary to extract players' positions and their movements out of video data, but we have to do almost all the work manually in the present technology. To cut down this burden, we study an interactive system. There are three major problems, which are the extraction of players' coordinates in the image plane, the conversion of them to the positions in the real field, and the identification of the same player in different frames. In order to solve these problems, we respectively applied simple image processing techniques, the projective transformation and a minimum-cost transportation algorithm.
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Keyword(in English) image processing / projective transformation / transportation problem / team sports / hockey
Paper # PRMU2002-32
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Conference Information
Committee PRMU
Conference Date 2002/6/21(1days)
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Paper Information
Registration To Pattern Recognition and Media Understanding (PRMU)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) System for Detecting Players' Positions out of Video Data
Sub Title (in English)
Keyword(1) image processing
Keyword(2) projective transformation
Keyword(3) transportation problem
Keyword(4) team sports
Keyword(5) hockey
1st Author's Name Tetsushi NISHIDA
1st Author's Affiliation Department of Mathematical Informatics. Graduate school of Information Science and Technology, University of Tokyo()
2nd Author's Name Kokichi SUGIHARA
2nd Author's Affiliation Department of Mathematical Informatics. Graduate school of Information Science and Technology, University of Tokyo
Date 2002/6/21
Paper # PRMU2002-32
Volume (vol) vol.102
Number (no) 156
Page pp.pp.-
#Pages 6
Date of Issue