Presentation 1999/2/2
The feeling of the material using human traffic stain
Daisuke Honami, Toshimitsu Tanaka, Noboru Ohnish,
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Abstract(in English) Color variance by soil and dust is important for architectural simulation, so that their correct synthesis is necessary in order to improve reality of computer generated images. We thought soil and dust which generated by environment, frequency of use, and passage. In this paper, we presents an algorithm that generates textures of dirty floors caused by human traffic at indoor steps. We measured a distribution of walkers and calculated floor soil and dust. Then using their results, we generated textures with human traffic stain, and we were rewarded with good results.
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Keyword(in English) stain / dust / human traffic model / texture synthesis / CG
Paper # EID98-161
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Conference Date 1999/2/2(1days)
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Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) The feeling of the material using human traffic stain
Sub Title (in English)
Keyword(1) stain
Keyword(2) dust
Keyword(3) human traffic model
Keyword(4) texture synthesis
Keyword(5) CG
1st Author's Name Daisuke Honami
1st Author's Affiliation Graduate School of Engineering, Nagoya University()
2nd Author's Name Toshimitsu Tanaka
2nd Author's Affiliation Nagoya University Computation Center
3rd Author's Name Noboru Ohnish
3rd Author's Affiliation Graduate School of Engineering, Nagoya University:RIKEN BMC Research Center
Date 1999/2/2
Paper # EID98-161
Volume (vol) vol.98
Number (no) 573
Page pp.pp.-
#Pages 6
Date of Issue