Presentation 2001/7/12
CGProduction System Using PC-Cluster
Agus Bani Abdillah, Naoki Hashimoto, Hiroki Takahashi, Masayuki Nakajima,
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Abstract(in English) In this report, we introduce the current contents production system using PC-cluster and high performance PC-Cluster system. Personal computer becomes high speed, high quality and lower cost, so PC-Cluster will be most useful computer system in many application area like CG production, science visualization and high performance real time system. We report new 4PC-Cluster system for CG production system and readering results using 9 kinds of test images and animation data.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) PC-Cluster / Parallel rendering / CG production system
Paper # IE2001-54,PRMU2001-74,MVE2001-53
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Conference Information
Committee MVE
Conference Date 2001/7/12(1days)
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Registration To Media Experience and Virtual Environment (MVE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) CGProduction System Using PC-Cluster
Sub Title (in English)
Keyword(1) PC-Cluster
Keyword(2) Parallel rendering
Keyword(3) CG production system
1st Author's Name Agus Bani Abdillah
1st Author's Affiliation Graduate School of Information Science & Engineering, Tokyo Institute of Technology()
2nd Author's Name Naoki Hashimoto
2nd Author's Affiliation Graduate School of Information Science & Engineering, Tokyo Institute of Technology
3rd Author's Name Hiroki Takahashi
3rd Author's Affiliation Graduate School of Information Science & Engineering, Tokyo Institute of Technology
4th Author's Name Masayuki Nakajima
4th Author's Affiliation Graduate School of Information Science & Engineering, Tokyo Institute of Technology
Date 2001/7/12
Paper # IE2001-54,PRMU2001-74,MVE2001-53
Volume (vol) vol.101
Number (no) 205
Page pp.pp.-
#Pages 8
Date of Issue