Presentation 1998/10/16
Application of Binocular Parallax Texture to 3-D Virtual Space
Aiko Kitagawa, Shinichi Shiwa, Minoru Kobayashi, Yoshihiro Shimada, Susumu Ichinose,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) The method of texture mapping is used in 3-D virtual space, in order to reduce amount of polygons and rease reality. We made it possible to view stereoscopic by binocular parallax texture mapping. We evaluated the effect that window covers the distortion which occurs by stereoscopic viewing of texture mapped objects.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Cyber communication / Binocular parallax / Texture mapping / Stereo display
Paper # MVE98-73
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Conference Information
Committee MVE
Conference Date 1998/10/16(1days)
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Registration To Media Experience and Virtual Environment (MVE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Application of Binocular Parallax Texture to 3-D Virtual Space
Sub Title (in English)
Keyword(1) Cyber communication
Keyword(2) Binocular parallax
Keyword(3) Texture mapping
Keyword(4) Stereo display
1st Author's Name Aiko Kitagawa
1st Author's Affiliation NTT Human Interface Laboratories()
2nd Author's Name Shinichi Shiwa
2nd Author's Affiliation NTT Human Interface Laboratories
3rd Author's Name Minoru Kobayashi
3rd Author's Affiliation NTT Human Interface Laboratories
4th Author's Name Yoshihiro Shimada
4th Author's Affiliation NTT Human Interface Laboratories
5th Author's Name Susumu Ichinose
5th Author's Affiliation NTT Human Interface Laboratories
Date 1998/10/16
Paper # MVE98-73
Volume (vol) vol.98
Number (no) 339
Page pp.pp.-
#Pages 5
Date of Issue