Presentation 1996/3/6
Mouth shape control with physics based facial muscle model
Hajime Sera, Shoichiro Iwasawa, Shigeo Morishima, Demetri Terzopoulos,
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Abstract(in English) Human-image synthesis by Computer Graphics is essencial to a virtual agent in human interface and entertainment visual system. In this paper, a muscle model is proposed to create a super realistic human face. There are very researches to synthesize human expression, however, a research about mouth shape control in conversation is limited to our group. Especially, we try to choose and modify muscles which are good for mouth shape generation to realize a natural conversation scene. Basic mouth shape is defined by measuring the real image captured by camera. We also try to make animation using standard phoneme duration to realize lip-sync.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Physics-based Facial Modeling / Muscle Model / Lipreading / Animation
Paper # MVE95-61
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Conference Information
Committee MVE
Conference Date 1996/3/6(1days)
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Registration To Media Experience and Virtual Environment (MVE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Mouth shape control with physics based facial muscle model
Sub Title (in English)
Keyword(1) Physics-based Facial Modeling
Keyword(2) Muscle Model
Keyword(3) Lipreading
Keyword(4) Animation
1st Author's Name Hajime Sera
1st Author's Affiliation Seikei University()
2nd Author's Name Shoichiro Iwasawa
2nd Author's Affiliation Seikei University
3rd Author's Name Shigeo Morishima
3rd Author's Affiliation Seikei University
4th Author's Name Demetri Terzopoulos
4th Author's Affiliation University of Toronto
Date 1996/3/6
Paper # MVE95-61
Volume (vol) vol.95
Number (no) 553
Page pp.pp.-
#Pages 8
Date of Issue