Presentation | 1996/5/28 Characteristics of Depth Perception through 3D Glasses and Their Model Masahito OGATA, Hiroyuki MURATA, Masaya MIYANAMI, Kazunari MORIMOTO, Takao KUROKAWA, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Perceived depth from subjects' position of actual or virtual objects presented in a virtual or a real space was measured. The objects presented were chosen from abstract forms, such as a sphere and a rectangle, and well-known concrete goods, such as a tennis ball and a postcard. The virtual objects were modeled and displayed on a CRT screen so that the subjects could view them as 3D objects through a liquid-crystal-shuttered glasses. Fifteen subjects expressed the perceived distance to objects verbally and seven responded by indicating the object position with their index finger. Every actual object was perceived to exist at a distance proportional to real one, but it was always underestimated. Nearer virtual objects were felt more distant than actual and farther ones were felt nearer than actual. These characteristics were explained by a two-channel model with the accommodation sensory channel and the convergence sensory channel under hypothesis that if the values obtained from the two channels differ, depth perception is compensated using the both values. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | virtual space / real space / perceived depth / virtual reality / 3D vision through glasses |
Paper # | MVE96-29 |
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Conference Information | |
Committee | MVE |
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Conference Date | 1996/5/28(1days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | |
Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Media Experience and Virtual Environment (MVE) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Characteristics of Depth Perception through 3D Glasses and Their Model |
Sub Title (in English) | |
Keyword(1) | virtual space |
Keyword(2) | real space |
Keyword(3) | perceived depth |
Keyword(4) | virtual reality |
Keyword(5) | 3D vision through glasses |
1st Author's Name | Masahito OGATA |
1st Author's Affiliation | Faculty of Engineering and Design, Kyoto Institute of Technology() |
2nd Author's Name | Hiroyuki MURATA |
2nd Author's Affiliation | Faculty of Engineering and Design, Kyoto Institute of Technology |
3rd Author's Name | Masaya MIYANAMI |
3rd Author's Affiliation | Faculty of Engineering and Design, Kyoto Institute of Technology |
4th Author's Name | Kazunari MORIMOTO |
4th Author's Affiliation | Faculty of Engineering and Design, Kyoto Institute of Technology |
5th Author's Name | Takao KUROKAWA |
5th Author's Affiliation | Faculty of Engineering and Design, Kyoto Institute of Technology |
Date | 1996/5/28 |
Paper # | MVE96-29 |
Volume (vol) | vol.96 |
Number (no) | 82 |
Page | pp.pp.- |
#Pages | 8 |
Date of Issue |