Presentation | 1997/6/3 Creation of Game Software using Action Interface Atsushi KUBODERA, Takashi TAKEDA, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | This paper discusses game software designed using an "Action Interface" - hand position recognition interface - proposed in a previous paper. It is proposed that this software be used for patient rehabilitation purposes as well as for physiological examinations such as testing patient's hand to brain coordination. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Action Interface / game software / hand position recognition / rehabilitation / augmented reality |
Paper # | MVE97-35 |
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Conference Information | |
Committee | MVE |
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Conference Date | 1997/6/3(1days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | |
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Paper Information | |
Registration To | Media Experience and Virtual Environment (MVE) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Creation of Game Software using Action Interface |
Sub Title (in English) | |
Keyword(1) | Action Interface |
Keyword(2) | game software |
Keyword(3) | hand position recognition |
Keyword(4) | rehabilitation |
Keyword(5) | augmented reality |
1st Author's Name | Atsushi KUBODERA |
1st Author's Affiliation | Nagasaki Institute of Applied Science() |
2nd Author's Name | Takashi TAKEDA |
2nd Author's Affiliation | Nagasaki Institute of Applied Science |
Date | 1997/6/3 |
Paper # | MVE97-35 |
Volume (vol) | vol.97 |
Number (no) | 85 |
Page | pp.pp.- |
#Pages | 6 |
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