Presentation | 1997/6/3 Rear-projection Dome Screen Hiroo IWATA, Wataru HASHIMOTO, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | This paper presents design method of rear-projection based dome screen. Spherical screen is ideal for spacial immersive display, because distance between the viewer and the screen is constant. Spacial immersive display must use rear-projection screen. If the screen is front-projection, the viewer obstruct the projected image. This paper discusses issues in design of rear-projection dome screen such as choice of projectors, determination of radius of the screen, and distortion correction. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | spacial immersive display / dome screen / rear projection / distortion correction |
Paper # | MVE97-19 |
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Conference Information | |
Committee | MVE |
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Conference Date | 1997/6/3(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Media Experience and Virtual Environment (MVE) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Rear-projection Dome Screen |
Sub Title (in English) | |
Keyword(1) | spacial immersive display |
Keyword(2) | dome screen |
Keyword(3) | rear projection |
Keyword(4) | distortion correction |
1st Author's Name | Hiroo IWATA |
1st Author's Affiliation | Institute of Engineering Mechanics, Univ. of Tsukuba() |
2nd Author's Name | Wataru HASHIMOTO |
2nd Author's Affiliation | Institute of Engineering Mechanics, Univ. of Tsukuba |
Date | 1997/6/3 |
Paper # | MVE97-19 |
Volume (vol) | vol.97 |
Number (no) | 85 |
Page | pp.pp.- |
#Pages | 6 |
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