Presentation | 2004/7/1 Generating Motion in Explanation Scene using gaze information Soh MASUKO, Junichi HOSHINO, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Recently , many interactive systems using virtual characters are proposed such as an interactive movie. In such system there are many explanation scene that virtual character explains the object in virtual world. But traditionally animation method couldn't realize natural explanation motion like pointing from various positions and active motions, because they used only playing the existed motion data. In this paper, we propose a method of generating pointing motion from various positions and active motions using user's gaze direction. End of this paper, we demonstrate examples of generating motions in explanation scene using our interactive system with proposed methods. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Virtual Actor / pointing / explanation motion / gaze detection |
Paper # | HIP2004-12 |
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Conference Information | |
Committee | HIP |
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Conference Date | 2004/7/1(1days) |
Place (in Japanese) | (See Japanese page) |
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Registration To | Human Information Processing (HIP) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Generating Motion in Explanation Scene using gaze information |
Sub Title (in English) | |
Keyword(1) | Virtual Actor |
Keyword(2) | pointing |
Keyword(3) | explanation motion |
Keyword(4) | gaze detection |
1st Author's Name | Soh MASUKO |
1st Author's Affiliation | Systems & Information Engineering, University of Tsukuba() |
2nd Author's Name | Junichi HOSHINO |
2nd Author's Affiliation | University of Tsukuba |
Date | 2004/7/1 |
Paper # | HIP2004-12 |
Volume (vol) | vol.104 |
Number (no) | 168 |
Page | pp.pp.- |
#Pages | 6 |
Date of Issue |