Presentation 2003/6/26
An Application of Virtual 3D Space Controller via Wearable Camera to 3D Video Game
Eisaku HORI, Hideo SAITO,
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Abstract(in English) As the performance of hardware improves, various types of contents are developped. 3D Contents is one of the contents, and 3D Video Game became widely used. While 3D Contents became widely used, mouse, keyboard, and home video game machine controller are still used to operate in virtual 3D space. It isn't easy to operate in virtual 3D space via mouse or keyboard. There are many research about interface. In this paper, we suggest wearable virtual 3D controller which can recognize 3D hand position and body move and body rotation. We apply this controller to the 3D Video Game and do evaluation.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Virtual Reality / HandMouse / Motion Censor / Disparity Image
Paper # HIP2003-26
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Committee HIP
Conference Date 2003/6/26(1days)
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Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) An Application of Virtual 3D Space Controller via Wearable Camera to 3D Video Game
Sub Title (in English)
Keyword(1) Virtual Reality
Keyword(2) HandMouse
Keyword(3) Motion Censor
Keyword(4) Disparity Image
1st Author's Name Eisaku HORI
1st Author's Affiliation Department of Information and Computer Science, Keio University()
2nd Author's Name Hideo SAITO
2nd Author's Affiliation Department of Information and Computer Science, Keio University : "Information and Human Activity," PREST, JST
Date 2003/6/26
Paper # HIP2003-26
Volume (vol) vol.103
Number (no) 165
Page pp.pp.-
#Pages 6
Date of Issue