Presentation | 2004/3/18 A Real Facial Expression Synthesis by Polygon Subdivision and Texture Blending Keigo IWAGAMI, Syunsuke OHASHI, Shigeo MORISHIMA, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Recently, a facial expression synthesis is focused to realize a communication in cyberspace with anthropomorphic agent. Conventional approach to facial expression sythesis with texture mapping has the problem about the recovery of wrinkles. In this paper, very fine wireframe model considering wrinkles is proposed and very natural wrinkles can be generated by exact fitting of wireframe to face image. By blending several basic face texture, any facial expression can be generated without missing of wrinkles. And by introducing sub-division algorithm of polygon and range data, more accurate head model reflecting personal feature can be generated |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Subdivision / Expression / Wrinkle |
Paper # | HCS2003-58 |
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Committee | HCS |
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Conference Date | 2004/3/18(1days) |
Place (in Japanese) | (See Japanese page) |
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Registration To | Human Communication Science (HCS) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | A Real Facial Expression Synthesis by Polygon Subdivision and Texture Blending |
Sub Title (in English) | |
Keyword(1) | Subdivision |
Keyword(2) | Expression |
Keyword(3) | Wrinkle |
1st Author's Name | Keigo IWAGAMI |
1st Author's Affiliation | Faculty of Engineering, SEIKEI University() |
2nd Author's Name | Syunsuke OHASHI |
2nd Author's Affiliation | Faculty of Engineering, SEIKEI University |
3rd Author's Name | Shigeo MORISHIMA |
3rd Author's Affiliation | Faculty of Engineering, SEIKEI University |
Date | 2004/3/18 |
Paper # | HCS2003-58 |
Volume (vol) | vol.103 |
Number (no) | 742 |
Page | pp.pp.- |
#Pages | 6 |
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