Presentation | 2003/9/29 Generating Virtual Actor's Motion Based on Controlling Key-Events Hiroshi MORI, Jun'ichi HOSHINO, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | In this paper, we propose the method generating virtual actor's motion in virtual story environment. We define and use key-event for the unit of appointing virtual actor's motion. Based on the network organized the set of virtual actor's motion, we appoint the key-event as the node in the network, and get the sets of action by calculating path between key-events. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | virtual actor / motion synthesis story / key-event motion network |
Paper # | MVE2003-64 |
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Conference Information | |
Committee | MVE |
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Conference Date | 2003/9/29(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | Media Experience and Virtual Environment (MVE) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Generating Virtual Actor's Motion Based on Controlling Key-Events |
Sub Title (in English) | |
Keyword(1) | virtual actor |
Keyword(2) | motion synthesis story |
Keyword(3) | key-event motion network |
1st Author's Name | Hiroshi MORI |
1st Author's Affiliation | System & Information Engineering, University of Tsukuba() |
2nd Author's Name | Jun'ichi HOSHINO |
2nd Author's Affiliation | Institute of Engineering Mechanics & Systems, University of Tsnkuba |
Date | 2003/9/29 |
Paper # | MVE2003-64 |
Volume (vol) | vol.103 |
Number (no) | 351 |
Page | pp.pp.- |
#Pages | 6 |
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