Presentation 2003/6/3
A Precise Approach Calibrated by Experimental Data to Make an Artificial Impulse(Multimedia and Virtual Environment)
Hiroshi Noborio, Tetsuya Kodama,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) Baraff's force approach and Mirtich's impulse approach are well known so as to generate force and impulsive force artificially at collision between rigid bodies. However, both cannot be unfortunately adapted to a practical use such as complex dynamic animation and simple haptic rendering. The reason is as follows: Baraff's approach deals with only a set of forces at multiple contacts, but does not include any static and dynamic frictions. Unfortunately, since almost all the natural phenomena should be operated by not force but impulse (a sequence of forces) supervised by time, his approach cannot reoresent practical aspects exactly. On the other hand, Mirtich's approach completely neglects time, e.g. the interval of collision, and therefore cannot apply for generating dynamic animation including simultaneous multiple contacts. Moreover, his approach makes only an impulsive force (does not generate a true impulse as force distribution). Consequently, it cannot be applicable for haptic rendering. For this reason, we propose a new approach based upon the integration of an arbitrarily chosen force distribution over a finite time interval by time. Also, we discuss ways to calibrate the force distribution and uncertain parameters such as reflection coefficient, static and dynamic friction coefficients between encountered bodies required in our new approach. By the deep calibration, the accuracy of vertical and tangential impulses in our approach is superior to that of those impulsive forces in Mirtich's approach.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Impulse-based approach / Dynamic and static frictions / Dynamic animation / Gaussian distribution / Haptic rendering
Paper # MVE2003-15
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Conference Information
Committee MVE
Conference Date 2003/6/3(1days)
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Registration To Media Experience and Virtual Environment (MVE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) A Precise Approach Calibrated by Experimental Data to Make an Artificial Impulse(Multimedia and Virtual Environment)
Sub Title (in English)
Keyword(1) Impulse-based approach
Keyword(2) Dynamic and static frictions
Keyword(3) Dynamic animation
Keyword(4) Gaussian distribution
Keyword(5) Haptic rendering
1st Author's Name Hiroshi Noborio
1st Author's Affiliation Graduate School of Engineering. Osaka Electro Communication University()
2nd Author's Name Tetsuya Kodama
2nd Author's Affiliation Graduate School of Engineering. Osaka Electro Communication University
Date 2003/6/3
Paper # MVE2003-15
Volume (vol) vol.103
Number (no) 107
Page pp.pp.-
#Pages 8
Date of Issue