Presentation 2003/3/11
An Interaction on Distributed Virtual Environment by using an Adaptive Prediction Filter
Dai HANAWA, Tatsuhiro YONEKURA,
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Abstract(in English) This paper studies the effect of real-time interaction in a Distributed Virtual Environment by utilizing a predictive function for several avatars. That is, an adaptive prediction filter is proposed and real-time interactivity on DVE is studied. This filter considers the difference between the real avatar and the predicted avatar caused by the existence of lag between several users of attributes. The error between them in last frame is measured and it is corrected adaptively. In this way, the prediction error after next frame is reduced in every moment. As an extension, the prediction filter that reduces the difference between two avatars on each display is proposed.
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Keyword(in English) Distributed Virtual Environment (DVE) / time lag / prediction / error correction / adaptive filter
Paper # MVE2002-130
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Conference Information
Committee MVE
Conference Date 2003/3/11(1days)
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Registration To Media Experience and Virtual Environment (MVE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) An Interaction on Distributed Virtual Environment by using an Adaptive Prediction Filter
Sub Title (in English)
Keyword(1) Distributed Virtual Environment (DVE)
Keyword(2) time lag
Keyword(3) prediction
Keyword(4) error correction
Keyword(5) adaptive filter
1st Author's Name Dai HANAWA
1st Author's Affiliation Graduate School of Science and Engineering, Ibaraki University()
2nd Author's Name Tatsuhiro YONEKURA
2nd Author's Affiliation Department of Computer Information Sciences, Faculty of Engineering, Ibaraki University
Date 2003/3/11
Paper # MVE2002-130
Volume (vol) vol.102
Number (no) 737
Page pp.pp.-
#Pages 4
Date of Issue