Presentation | 2003/3/11 Composition and making of upper extremity movement by using action unit Yoshihiro SUDA, Mitunobu KAMATA, Akihiko SUGIURA, |
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Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Recently, various media (film, TV, computer and so on) are changing from analog to digital, and human movement on computer graphics become the center of public attention. Therefore we do research in new human model on computer graphics. We use muscle based model "action unit", and make a software. This software can make upper extremity movement and composition. We estimate our software by comparing general other software. The way of experimentation is based on "Usability Engineering". |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | CG / VRML / Muscle / Upper extremity / Composition / Human movement |
Paper # | MVE2002-122 |
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Committee | MVE |
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Conference Date | 2003/3/11(1days) |
Place (in Japanese) | (See Japanese page) |
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Registration To | Media Experience and Virtual Environment (MVE) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Composition and making of upper extremity movement by using action unit |
Sub Title (in English) | |
Keyword(1) | CG |
Keyword(2) | VRML |
Keyword(3) | Muscle |
Keyword(4) | Upper extremity |
Keyword(5) | Composition |
Keyword(6) | Human movement |
1st Author's Name | Yoshihiro SUDA |
1st Author's Affiliation | Department of Knowledge-based Information Engineering Tyohashi University of Technology() |
2nd Author's Name | Mitunobu KAMATA |
2nd Author's Affiliation | Department of Knowledge-based Information Engineering Tyohashi University of Technology |
3rd Author's Name | Akihiko SUGIURA |
3rd Author's Affiliation | Department of Knowledge-based Information Engineering Tyohashi University of Technology |
Date | 2003/3/11 |
Paper # | MVE2002-122 |
Volume (vol) | vol.102 |
Number (no) | 737 |
Page | pp.pp.- |
#Pages | 4 |
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